Returns true if there are at least X artillery units in the province. Returns true if the ratio of the artillery fraction to the army size of the country is at least X. Returns true if the country has an at least as high army tradition as the specified country. Returns true if the country has an army tradition of at least X. Returns true if the country's army professionalism is of at least X. Both the army size and mil tech play a role, but there might be more factors It is unknown how the strength gets calculated. Returns true, if the country's army strength is at least X times the army strength of the specified country. Returns true if the total army size of the country is at least X% of its land force limit. Returns true if the country has an army with at least as much soldiers than the specified country. Returns true if the country has an army of at least X k soldiers. Returns true if the province is part of the area X. Returns true under all circumstances if set to yes, returns false under all circumstances if set to no. Returns true if females can become emperor. Returns true if the country has an alliance with X. Returns true if the country has the specified attitude towards country X. Returns true if the country is controlled by the AI. Returns true if the country has an advisor of the specified type. Returns true if the country has an administrative technology of at least X. Returns true if the country has at least as much administrative power than the specified country. Returns true if the country has at least X administrative power. Returns true if the country has a ruler with at least as high administrative skill as the ruler of the specified country. Returns true if the country has a ruler with an administrative skill of at least X. Returns true if X is the current mission of the country.Īctive_major_mission = finish_reconquista Returns true if the country accepts the specified culture. Returns true if the country has at least X absolutism. Returns true if the country has at least X provinces producing the specified trade good. Returns true if the country has at least X subjects of the given type. Returns true if the country has a tolerance of at least X of the specified religion. Returns true if the support for the specified institution in the province is at least X. Returns true if the country has at least X ideas from the specified idea group. Returns true if the country has at least X buildings from the specified building type. Returns true if the country has hired an advisor of the specified type which has at least level X. Please help with verifying or updating this section. Refers to the current emperor country of the Holy Roman Empire Refers to the capital province of the country in scope Refers to the country that has the country in scope as a subject Refers to the country that controls the province in scope Refers to the country that owns the province in scope Useful for specific triggers like is_in_war. Unlike a previous PDS title (CKII), cannot be repeated (e.g., PREVPREV) to refer to nested previous scopes. Refers to the sender/target of an event, decision, mission, etc. Refers to the receiver of an event, decision, mission, etc. ![]() For value/identifier triggers, the game will compare with the base scope's value/identifier for the same trigger. It was last verified for version 1.32.īase scopes represent a single country tag or province ID, and can be used in most triggers too. Identifier triggers can be checked against an appropriate identifier.ID triggers can be checked against a province id.Tag triggers can be checked against a country tag (ENG, PRU.Float triggers can be checked against a floating point or integer value (.0.25, 1.6, 2.).Integer triggers can be checked against an integer value (.-1,0,5.).Boolean triggers can be checked against yes/no.Simple triggers can be used inside its scope in the following way: Returns true if none of the enclosed condition returns true Returns true if at least one enclosed condition returns true Returns true if all enclosed conditions return true In most cases the AND operator is the default. Operators are used to combine several conditions.
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